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The NEW Pong Game V13.2.1
An interesting implemnettaion of the pong game
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This is the complete list of members for Letter, including all inherited members.
| collision_check(float ball_pos_x, float ball_pos_y, float ball_radius) const | Letter | |
| current_letter_index | Letter | private |
| current_word_index | Letter | private |
| font | Letter | private |
| get_pos_x() const | Letter | |
| get_pos_y() const | Letter | |
| height | Letter | private |
| Letter(int index, float startX, float startY, float velocity, SDL_Renderer *renderer, TTF_Font *font) | Letter | |
| letter | Letter | private |
| lettersAtBottom | Letter | private |
| next_letter() | Letter | |
| next_word() | Letter | |
| render(SDL_Renderer *renderer) | Letter | |
| renderer | Letter | private |
| reset_word(int n) | Letter | |
| speed | Letter | private |
| texture | Letter | private |
| update_letter(float time, int screen_height, User *player1, User *player2, float ball_pos_x, float ball_pos_y, float ball_radius) | Letter | |
| width | Letter | private |
| word | Letter | private |
| words | Letter | private |
| x | Letter | private |
| y | Letter | private |
| ~Letter() | Letter |