The NEW Pong Game  V13.2.1
An interesting implemnettaion of the pong game
macros.hpp
Go to the documentation of this file.
1 
8 #ifndef MACROS_HPP
9 #define MACROS_HPP
10 
11 #include <string>
12 
16 const int WINDOW_WIDTH = 800;
17 const int WINDOW_HEIGHT = 600;
22 #define GAME_NAME "The NEW Pong"
23 
27 #define AI_MODE 1
28 #define TWO_PLAYERS_MODE 2
29 #define STORYTIME_MODE 3
30 #define FUN_MODE 4
31 #define GAME_SAVED 5
36 #define BALL_TYPE_SELECTION 2
37 #define AI_MODE_SELECTION 1
42 #define AI_MODE_EASY 0
43 #define AI_MODE_NORMAL 1
44 #define AI_MODE_HARD 2
49 const SDL_Color white = {255, 255, 255, 255};
50 const SDL_Color black = {0, 0, 0, 255};
51 const SDL_Color yellow = {255, 255, 0, 255};
52 const SDL_Color orange = {255, 165, 0, 255};
53 const SDL_Color red = {220, 20, 60, 255};
54 const SDL_Color green = {34, 139, 34, 255};
55 const SDL_Color blue = {0, 0, 255, 255};
56 const SDL_Color purple = {128, 0, 128, 255};
58 #endif
const SDL_Color red
Definition: macros.hpp:53
const SDL_Color yellow
Definition: macros.hpp:51
const SDL_Color white
Color constants.
Definition: macros.hpp:49
const SDL_Color green
Definition: macros.hpp:54
const SDL_Color black
Definition: macros.hpp:50
const int WINDOW_WIDTH
Window dimensions constants.
Definition: macros.hpp:16
const SDL_Color orange
Definition: macros.hpp:52
const SDL_Color purple
Definition: macros.hpp:56
const int WINDOW_HEIGHT
Definition: macros.hpp:17
const SDL_Color blue
Definition: macros.hpp:55